Units
All 110 units in the game, from horse and cart to supercarrier. Every unit here is photographed using the same 3D models as in the game, and all the numbers come straight from the game data. Click a unit for all the details and the other models in the same line.
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Health, fire, range
Fire per second is the damage per shot divided by the reload time, without bonuses. Range and speed are given in tiles. One tile is roughly the width of a house.
Strong and weak
Every unit deals more or less damage against a type of target: infantry, vehicles, aircraft, buildings, ships or submarines. The detail window shows the exact multipliers.
Research counts
In the Intelligence & development centre you raise damage, armour, range, speed and vision across three levels. See research.